than five months after the release of Arc the Lad, Arc the Lad II hit stores in Japan. It was a continuation of Arc the Lad’s
less than stellar gameplay and storyline. If you are an avid reader of the site, you knew that the first game, had plenty
of woes hindering it.
game had no character development to speak of, it was too short (8 hours) and looked like it was stuck in the SNES era, when
it was a PS1 RPG. Arc the Lad II solves at least one of these issues; namely the length of the game. So did Arc the Lad II
save the ‘Arc The lad Collection` package?
has it that Arc the Lad I and II were originally planned to be a SINGLE game. The first game’s length and the fact that
Arc 2 looks just as ‘OLD’ as Arc 1 seem to prove the rumor true.
has a much more variety of locales, as now there are hand drawn maps for every country in the game. However the 2 dimensional
game stills looks identical to it’s predecessor, and it defiantly looks behind the times even when compared to some
2-D games from SNES-Sega CD era.
the game has is that there is an inconsistency in the artwork itself, while some areas are original looking others are simply
bland. While the first game could pass for a strategy RPG, Arc 2 plays like a traditional one, an as a Traditional RPG the
game is lacking even if for a game made in 1995.
scenes which at the time were the strong selling point of the game, do their job but when compared to Squaresofts PS1 stuff
in that department, boy are the CG scenes ugly looking!
a better variety of tunes than the first game; however most are recycled Andoh again does well but still doesn’t get
anywhere near the spectacular, but truth be told after 51 hours the music while forgettable never became particularly annoying,
which is a positive thing to say.
effects are okay and the Japanese voiceovers during the battles sound ok, again nothing spectacular, the game’s presentation
is on the basic side of things.
play Japanese RPG’s for their plots, and Arc the Lad 2 is a continuation of the first game’s plot, but mostly
through the eyes of Elc, a ‘hunter’ (a mercenary) who has a troubled past, and embarks on a quest to destroy the
Romalian Empire, while trying to save his beloved Mariel.
the addition of Elc brings in a new set of secondary characters with their own backgrounds which extends the game’s
plot while at the same time adds too much to a story that already has TOO MUCH going in it.
villains, too much backtracking, too many characters and no one ever rises to the top to make the story interesting, in fact
after 20 hours I lost complete interest in the story and only managed to pull through to the very end because I had to write
the game ends however makes it clear that Arc the Lad shot for FFVI like drama greatness and fell flat on his face for all
its troubles. There is NO character development, NONE and in a game that lasts 50 plus hours that is a DEAL breaker.
game wasn’t clichéd beyond relief, perhaps it would have held my attention to some degree, but alas every thing that
happens here I have seen before in better games.
positive none when Arc the Lad II ends, it ENDS! There is no cliff hanger, so I suspect Arc the Lad III has totally new story
and perhaps a new setting, which can only be a good thing (Let’s cross our fingers!).
MEANS BIGGER NOT BETTER!
Lad II plays like Arc 1, sans the addition of dungeons and traditional style Towns. These two additions make the game for
all intent and purposes a Traditional RPG which a strategy RPG battle system.
system is good, but the length of the battles and the frequency of them make an otherwise bearable game, UNBEARABLE. Needless
to say the final battle takes about 3 hours to complete and that’s unacceptable.
was the question I constantly asked myself as I battled through that dreadful final confrontation, what’s the point
of making a 3 hour long battle? More importantly what was the point in playing through the 51 hour quest? The battles are
just too long, because it seems as if the enemies level up according to your level, this at the time was probably an original
feature (later used in FFVIII), but like in FFVIII it was rather annoying.
is the original culprit of this (as they made the game), but Working Designs had the power to undo this travesty and yet they
didn’t do a thing about it needless to say I am very disillusioned with the master
are plenty of side quests in the game most notably the ‘hunter jobs’ you can partake in the various guilds scattered
throughout the world. At first I found this a refreshing side diversion, but it wasn’t long before I lost interest in
it, and considering how long the game turned out to be, it was perhaps the greatest thing that ever happened to me, because
had I taken the time to finish the jobs I would still be playing the game as I write this review.
and Arc 2 have been throughout disappointments, so two thirds of the collection have managed to fail miserably and now it
is up to Arc 3 to redeem the whole thing. Arc the Lad the Collection regardless
of how I rate the third game is a must have for RPG collectors, but so far it is definitely NOT a must play.
Gameplay: 5.0-The battle system works as it did
in the first game. However the length and frequency of the battles make the fights a frustrating and dreadful affair. There
are some long dungeons, and even a clever section with some surprisingly good puzzle solving elements, but other than that
the dungeons and the towns are just as bland and as dreadful as everything else.
Graphics: 5.0-1995, still bad however, and the
artwork didn’t improve much from the 1st installment to the 2nd.
Music: 8.0-still the best aspect of the game, but
the longevity of the it eventually makes the music a forgettable aspect of it, almost a forgettable as the story.
Story: 4.0-Dozens of characters, plenty of villains,
NO character development, and you get a story that is both predictable and boring, and it the end you get a failed attempt
at unseating FFVI as the king of that mid nineties era.
Addictiveness: 3.0-I know for a fact that after
finishing this dreadful title I WILL NEVER EVER PLAY IT AGAIN.
Overall: 4.0-A Mediocre RPG, just like the first,
but in the end scores lower because the first game at least had the foresight of clocking at 8 hours, this one went to 51
hours and those are 51 hours of terrible and I must stress TERRIBLE RPG gaming.